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  2. Thottbot - Wikipedia

    en.wikipedia.org/wiki/Thottbot

    The original Thottbot was a news aggregator created by Bill "Aftathott" Dyess, founder of the EverQuest guild "Afterlife", in March 2001. Its purpose was to comb various video game websites for news and information on a number of MMORPGs with a focus on EverQuest, and later grew to include other games such as PlanetSide, Meridian 59, Dark Age of Camelot, and World of Warcraft. [4]

  3. Wowhead - Wikipedia

    en.wikipedia.org/wiki/Wowhead

    Wowhead is a website that provides a searchable database, internet forum, guides and player character services for the popular massively multiplayer online role-playing game World of Warcraft. It is owned and operated by ZAM Network LLC ( doing business as Fanbyte), [ 1 ] [ 2 ] [ 3 ] a subsidiary of the Chinese company Tencent .

  4. Gameplay of World of Warcraft - Wikipedia

    en.wikipedia.org/wiki/Gameplay_of_World_of_Warcraft

    World of Warcraft Cosmic Map, showing Azeroth (bottom right corner) and Outland (top left corner) In a change from the previous Warcraft games produced by Blizzard, World of Warcraft is a massively multiplayer online role-playing game (MMORPG) where thousands of players can interact with each other. Despite this change, the game draws many ...

  5. Anglo-Saxon runes - Wikipedia

    en.wikipedia.org/wiki/Anglo-Saxon_runes

    Anglo-Saxon runes or Anglo-Frisian runes are runes that were used by the Anglo-Saxons and Medieval Frisians (collectively called Anglo-Frisians) as an alphabet in their native writing system, recording both Old English and Old Frisian (Old English: rūna, ᚱᚢᚾᚪ, "rune").

  6. Haglaz - Wikipedia

    en.wikipedia.org/wiki/Haglaz

    Various forms of the haglaz rune in the Elder Futhark *Haglaz or *Hagalaz is the reconstructed Proto-Germanic name of the h-rune ᚺ, meaning "hail" (the precipitation). In the Anglo-Saxon futhorc, it is continued as hægl, and, in the Younger Futhark, as ᚼ hagall. The corresponding Gothic letter is 𐌷 h, named hagl.

  7. Runic magic - Wikipedia

    en.wikipedia.org/wiki/Runic_magic

    The Serenity Runes: Five Keys to the Serenity Prayer with co-author Susan Loughan (1998); reissued as The Serenity Runes: Five Keys to Spiritual Recovery (2005) utilizes runic divination as a method for assisting self-help and recovery from addictions; the title is a reference to the well-known Serenity prayer widely used in the 12-step program ...

  8. Mage: The Sorcerers Crusade - Wikipedia

    en.wikipedia.org/wiki/Mage:_The_Sorcerers_Crusade

    Mage: The Sorcerers Crusade is a tabletop role-playing game published by White Wolf Publishing in 1998. It is part of the World of Darkness series, and is a spin-off from Mage: The Ascension . Set during the Renaissance , it depicts the beginning of the struggle between "traditionalists" and "technocrats".

  9. Mage: The Awakening - Wikipedia

    en.wikipedia.org/wiki/Mage:_The_Awakening

    Mage: The Awakening is a tabletop role-playing game originally published by White Wolf Publishing on August 29, 2005, and is the third game in their Chronicles of Darkness series. The characters portrayed in this game are individuals able to bend or break the commonly accepted rules of reality to perform subtle or outlandish acts of magic .