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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Saving throws are usually rolled after a character has already been affected by an attack (by hitting the character's AC or fortitude, reflex, or will defense, defenses which the 3rd Edition saves had been converted into), rolled each round to give the character a chance to shake off the effect. They are meant partly to simplify record-keeping ...

  3. Saving throw - Wikipedia

    en.wikipedia.org/wiki/Saving_throw

    Saving throws are represented as a numeric value that often changes as the character advances in experience. In order to successfully make a throw, the character must roll dice (often a single 20-sided die ("d20") or three six-sided dice ("3d6")), achieving a result based on the calculated value of the saving throw which is compared against a ...

  4. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    For example, if someone wished for a fortune in gold, the DM could grant the wish by appropriating a local king's treasury, making the wisher a target for retaliation. Or, if somebody wished to live forever, they could end up being trapped in a timeless extradimensional space. Thus, the wisher must be very careful upon using the spell.

  5. Tunnels & Trolls - Wikipedia

    en.wikipedia.org/wiki/Tunnels_&_Trolls

    Tunnels & Trolls (abbreviated T&T) is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo.The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to Dungeons & Dragons [1] [2] [3] and is suitable for solitaire, group, and play-by-mail gameplay.

  6. Power training - Wikipedia

    en.wikipedia.org/wiki/Power_training

    Ballistic training consisting of throwing medicine balls. Note the preparatory crouched posture which preloads the legs and core; this helps to increase the power of the throw. Ballistic training is based upon maximising the acceleration phase of an object and minimising the deceleration phase. This may involve throwing a weight, as the term ...

  7. Hysterical strength - Wikipedia

    en.wikipedia.org/wiki/Hysterical_strength

    Periods of increased strength are short-lived, usually no longer than a few minutes, and might lead to muscle injuries and exhaustion later. It is not known if there are any reliable examples of this phenomenon. [citation needed] On 18 March 1915, Corporal Seyit Çabuk lifted bombshells that weighed 276 kg (608 lb) in the Gallipoli campaign.

  8. How to Actually Stay Hydrated - AOL

    www.aol.com/lifestyle/actually-stay-hydrated...

    Non-athletes may be better off saving their money on electrolyte-infused beverages, and should avoid drinks or powders with added sugar. “If your exercise session is under one hour, water will ...

  9. Isometric exercise - Wikipedia

    en.wikipedia.org/wiki/Isometric_exercise

    For example, in a bench press set-up the barbell can be held in a fixed position and neither pushed upwards nor allowed to descend. Alternatively, in a mid-thigh pull set-up, a person can attempt to pull a fixed, immovable bar upwards. Example of an unweighted overcoming isometric exercise