enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Civilization VI - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI

    A free update to the game released in September 2019 added a new multiplayer game mode called "Red Death". This mode is comparable to battle royale games for up to twelve players. Taking place on a post-apocalyptic world, each player controls one civilian unit and multiple offensive units that must protect the civilian unit from the other ...

  3. Empire Earth: The Art of Conquest - Wikipedia

    en.wikipedia.org/wiki/Empire_Earth:_The_Art_of...

    Each civilization has its own power, or "Civ Power". Often, these powers are only available during certain epochs. A Civ Power gives each nation a specialty: the Chinese, for example, have the "just-in-time manufacturing" ability; while the Japanese have the "cyber ninja" ability. [8] Empire Earth supports multiplayer over LAN connections and ...

  4. Civilization VI: Gathering Storm - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI:_Gathering...

    Sid Meier's Civilization VI: Gathering Storm [1] is the second expansion pack for the turn-based strategy video game Civilization VI. It was released on February 14, 2019, about a year after the release of the first expansion Rise and Fall. It is available for Microsoft Windows, macOS and Linux. [2]

  5. Civilization (series) - Wikipedia

    en.wikipedia.org/wiki/Civilization_(series)

    Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.

  6. Civilization VI: Rise and Fall - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI:_Rise_and_Fall

    The expansion introduces emergencies which are triggered by specific events, such as a civilization using a nuclear weapon, or a civilization starting a holy war by taking over a city of a civilization with a different religion. Each civilization may become involved in the emergency, depending on the condition: in the case of a nuclear weapon ...

  7. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  8. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    The perception of the difficulty depends on mechanics and numbers, but also on the players abilities and expectations. [2] The ideal difficulty therefore depends on individual player and should put the player in a state of flow. [6] [4] Consequently, for the development, it can be useful or even necessary to focus on a certain target group ...

  9. List of Civilization media - Wikipedia

    en.wikipedia.org/wiki/List_of_Civilization_media

    Expanded version titled Sid Meier's Civilization 25th Anniversary Soundtrack included with Digital Deluxe Edition and 25th Anniversary Editions of the game [81] Sid Meier's Civilization VI: Rise & Fall Original Game Soundtrack: February 8, 2018 Album [89] Composed primarily by Geoff Knorr and Roland Rizzo for Civilization VI: Rise and Fall