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Kazuyuki Hoshino (星野 一幸, Hoshino Kazuyuki) is a video game artist who works for Sonic Team as the studio's creative director. His first role involved working with Sega on Sonic the Hedgehog CD as a character/sprite, special-stage, and visual designer.
Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.
Naoto Ohshima (大島 直人, Ōshima Naoto) (born February 26, 1964) is a Japanese video game designer and artist, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's Sonic the Hedgehog franchise.
Sonic interaction design is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. [ 1 ] [ 2 ] Sonic interaction design is at the intersection of interaction design and sound and music computing .
Comcept is a design and production studio which pairs up with other studios to develop games. [6] This often includes working on multiple games at once, and doing a variety of genres instead of being narrowly focused. [6] Comcept's first game was the free to play smartphone title, The Island of Dr. Momo.
Babak "Bob" Rafei (Persian: بابک رافعی) is an Iranian video game art director, character animator and concept artist. [1] He is the CEO of Big Red Button Entertainment, [2] a video game development studio he co-founded with Jeff Lander in 2009.
Naoto Ohshima, Sonic Team artist who designed the Sonic the Hedgehog character. Shortly after the release of Sonic the Hedgehog, Naka, Yasuhara, and a number of other Japanese developers relocated to California to join Sega Technical Institute (STI), a development division established by Mark Cerny intended as an elite studio combining the design philosophies of American and Japanese developers.
A piece of concept art for Penders's Sonic Armageddon pitch, depicting the characters of Sonic the Hedgehog and Sally Acorn crying over the planet Mobius exploding. In 2002, Sonic the Hedgehog writer Ben Hurst attempted to pitch an animated film continuation of the series, proposing his idea to a Sega executive. [22]
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