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The first game from the company; [23] an investment strategy game; "a quick (averages 1 and 1/2 hr.) and easy game, useful as a light and friendly evening among other "beer and pretzel" games." [24] Vindicator: 1983: Jimmy Huey H.A.L. Labs Voodoo Castle: 1980: Scott Adams & Alexis Adams Adventure International: Voodoo Island: 1985: Angelsoft ...
Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "Apple II games" The following 200 pages are in this category, out of ...
This is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II.
This is a non-diffusing subcategory of Category:Apple II games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the Apple II without being ported to or from other video game platforms.
Aztec is an action-adventure game developed by Paul Stephenson for the Apple II and published by Datamost in 1982. [2] It was ported to the Atari 8-bit computers [1] and Commodore 64. In Aztec, the player enters and explores the recently discovered "Tomb of Quetzalcoatl" in Mexico in search of a jade idol.
SunDog: Frozen Legacy is a 1984 space trading and combat simulator video game. SunDog was first developed for the Apple II, with version 1.0 being released in March 1984, and version 1.1 (bug fixes) released three weeks later.
Spectre is a video game for the Apple II written by Bob Flanagan [2] and Scott Miller and published by Datamost in 1982. [1] [3] Spectre is a Pac-Man variant with a goal of collecting dots while avoiding "Questers." The player navigates the maze with a 3D view on the left side of the screen and a top-down representation on the right.
Odyssey: The Compleat Apventure is a video game written by Robert Clardy and released by Synergistic Software in 1980. It was created for the Apple II platform and is considered one of the first microcomputer-based role-playing video games.
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