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CoreXY is a technique used to move the printhead of a 3D printer or the toolhead in CNC machines in the horizontal plane.The advantage of this technique is that the two motors used to perform the movement in the horizontal plane are stationary and do not have to move themselves, which can result in less moving mass.
In figure 2, the interest has shifted to just the left half of the red cylinder and so now it is the free body on the right. The example illustrates the context sensitivity of the term "free body". A cylinder can be part of a free body, it can be a free body by itself, and, as it is composed of parts, any of those parts may be a free body in ...
For two-dimensional, plane strain problems the strain-displacement relations are = ; = [+] ; = Repeated differentiation of these relations, in order to remove the displacements and , gives us the two-dimensional compatibility condition for strains
The coordinates of points in a plane are two-dimensional vectors in R 2 (two dimensional space). Rigid transformations are those that preserve the distance between any two points. The set of rigid transformations in an n -dimensional space is called the special Euclidean group on R n , and denoted SE( n ) .
From this point of view the kinematics equations can be used in two different ways. The first called forward kinematics uses specified values for the joint parameters to compute the end-effector position and orientation. The second called inverse kinematics uses the position and orientation of the end-effector to compute the joint parameters ...
MSC ADAMS (Automated Dynamic Analysis of Mechanical Systems) is a multibody dynamics simulation software system. It is currently owned by MSC Software Corporation.The simulation software solver runs mainly on Fortran and more recently C++ as well. [1]
A two-dimensional flow that, at the highlighted point, has only a strain rate component, with no mean velocity or rotational component. In continuum mechanics, the strain-rate tensor or rate-of-strain tensor is a physical quantity that describes the rate of change of the strain (i.e., the relative deformation) of a material in the neighborhood of a certain point, at a certain moment of time.
Forward vs. inverse kinematics. In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain.