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  2. WebAssembly - Wikipedia

    en.wikipedia.org/wiki/WebAssembly

    The Emscripten SDK can compile any LLVM-supported languages (such as C, C++ or Rust, among others) source code into a binary file which runs in the same sandbox as JavaScript code. [note 1] Emscripten provides bindings for several commonly used environment interfaces like WebGL. As of version 8, a standalone Clang can compile C and C++ to Wasm ...

  3. Emscripten - Wikipedia

    en.wikipedia.org/wiki/Emscripten

    Emscripten is an LLVM / Clang -based compiler that compiles C and C++ source code to WebAssembly, [ 3 ] primarily for execution in web browsers. Emscripten allows applications and libraries written in C or C++ to be compiled ahead of time and run efficiently in web browsers, typically at speeds comparable to or faster than interpreted or ...

  4. LLVM - Wikipedia

    en.wikipedia.org/wiki/LLVM

    LLVM is a set of compiler and toolchain technologies [4] that can be used to develop a frontend for any programming language and a backend for any instruction set architecture. LLVM is designed around a language-independent intermediate representation (IR) that serves as a portable , high-level assembly language that can be optimized with a ...

  5. Haxe - Wikipedia

    en.wikipedia.org/wiki/Haxe

    Haxe is a general-purpose programming language supporting object-oriented programming, generic programming, and various functional programming constructs. Features such as iterations, exceptions, and reflective programming (code reflection) are also built-in functions of the language and libraries.

  6. Bazel (software) - Wikipedia

    en.wikipedia.org/wiki/Bazel_(software)

    Bazel (/ ˈbeɪzəl / [3]) is a free and open-source software tool used for the automation of building and testing software. [2] Google uses the build tool Blaze internally [4] and released an open-source port of the Blaze tool as Bazel, named as an anagram of Blaze. [5] Bazel was first released in March 2015 and entered beta by September 2015. [6]

  7. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Entity–component–system (ECS) is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components. ECS follows the principle of composition over inheritance, meaning that every entity ...

  8. GNU Compiler Collection - Wikipedia

    en.wikipedia.org/wiki/GNU_Compiler_Collection

    The GNU Compiler Collection (GCC) is a collection of compilers from the GNU Project that support various programming languages, hardware architectures and operating systems. The Free Software Foundation (FSF) distributes GCC as free software under the GNU General Public License (GNU GPL). GCC is a key component of the GNU toolchain which is ...

  9. Apache Cordova - Wikipedia

    en.wikipedia.org/wiki/Apache_Cordova

    Apache Cordova enables software programmers to build hybrid web applications for mobile devices using CSS3, HTML5, and JavaScript, instead of relying on platform-specific APIs like those in Android, iOS, or Windows Phone. [6] It enables the wrapping up of CSS, HTML, and JavaScript code depending on the platform of the device.

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    architecture of a portal game in c compiler project in javascript 4 edition