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In computer science, merge sort (also commonly spelled as mergesort and as merge-sort [2]) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort , which means that the relative order of equal elements is the same in the input and output.
In computer science, merge-insertion sort or the Ford–Johnson algorithm is a comparison sorting algorithm published in 1959 by L. R. Ford Jr. and Selmer M. Johnson. [1][2][3][4] It uses fewer comparisons in the worst case than the best previously known algorithms, binary insertion sort and merge sort, [1] and for 20 years it was the sorting ...
In parallel computing, the fork–join model is a way of setting up and executing parallel programs, such that execution branches off in parallel at designated points in the program, to "join" (merge) at a subsequent point and resume sequential execution. Parallel sections may fork recursively until a certain task granularity is reached.
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.
Recursive drawing of a SierpiĆski Triangle through turtle graphics. In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. [1] [2] Recursion solves such recursive problems by using functions that call themselves from within their own code ...
Recursion: Some algorithms are either recursive or non-recursive, while others may be both (e.g., merge sort). Stability: stable sorting algorithms maintain the relative order of records with equal keys (i.e., values). Whether or not they are a comparison sort. A comparison sort examines the data only by comparing two elements with a comparison ...
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [ 1 ] and published in 1961. [ 2 ] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions.
Batcher's odd–even mergesort[1] is a generic construction devised by Ken Batcher for sorting networks of size O (n (log n) 2) and depth O ( (log n) 2), where n is the number of items to be sorted. Although it is not asymptotically optimal, Knuth concluded in 1998, with respect to the AKS network that "Batcher's method is much better, unless n ...