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  2. DXVK - Wikipedia

    en.wikipedia.org/wiki/DXVK

    DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer.

  3. Lutris - Wikipedia

    en.wikipedia.org/wiki/Lutris

    Lutris began as a piece of software called Oblivion Launcher, [citation needed] which was created in 2009 by Mathieu Comandon. He wanted an easier way to manage his games running on Linux, especially the ones that ran using Wine .

  4. OpenMW - Wikipedia

    en.wikipedia.org/wiki/OpenMW

    OpenMW is also the basis for TES3MP, an attempt to develop a networked, multiplayer version of the game.It was in early alpha testing as of 2017. [18] [19] [20] In the middle of 2017, a major breakthrough was achieved and a first playable version was released. [21]

  5. The Elder Scrolls Renewal Project - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Renewal...

    The Elder Scrolls Renewal Project (TESRenewal) is a fan volunteer effort to recreate and remaster the video games in The Elder Scrolls series. The team is best known for its Skywind project, which seeks to recreate the 2002 The Elder Scrolls III: Morrowind on the 2016 The Elder Scrolls V: Skyrim: Special Edition game engine, known as the Creation Engine.

  6. Obsidian Entertainment - Wikipedia

    en.wikipedia.org/wiki/Obsidian_Entertainment

    Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios.It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones.

  7. Nexus Mods - Wikipedia

    en.wikipedia.org/wiki/Nexus_Mods

    Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding.It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.

  8. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  9. Game engine recreation - Wikipedia

    en.wikipedia.org/wiki/Game_engine_recreation

    Game engine recreation is a type of video game engine remastering process whereby a new game engine is rewritten from scratch as a clone of the original with the ability to load the original game's data files such as music, textures, scripts, shaders, levels, and more.