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Assassin's Creed II: Discovery is a 2009 action-adventure side-scrolling video game developed by Griptonite Games and published by Ubisoft. [ 1 ] [ 2 ] It was released for the Nintendo DS in November 2009, and for the iOS operating system in January 2010.
Assassin's Creed series Far Cry series Ghost Recon series Splinter Cell series video game developer UEP Systems: Tokyo, Japan: 1985 Cool Boarders: defunct 2001 UFO Interactive Games: City of Industry, California: 1999 Monster Rancher DS: label of Tommo: Ultimate Play the Game: Ashby-de-la-Zouch, United Kingdom 1982 Jetpac, Knight Lore
On November 12, 2009, Ubisoft released Assassin's Creed II themed virtual items on PlayStation Home to promote the release of the game, as well as the game Assassin's Creed: Bloodlines for PSP. [21] Assassin's Creed II virtual items and an Ezio costume were also released on the Xbox Live Marketplace for the Xbox 360's avatars. [22]
Assassin's Creed Syndicate is a 2015 action-adventure game developed by Ubisoft Quebec and published by Ubisoft. It was released on October 23, 2015, ...
Akita Oga Mystery Guide: The Frozen Silverbell Flower: Adventure Happymeal ... Assassin's Creed Odyssey: Action-adventure; stealth; Ubisoft Quebec: Ubisoft Oct 5, 2018:
Assassin's Creed (for mobile) Asphalt: Subsidiary of Vivendi; developer/publisher of mobile games Ganbarion: Fukuoka: Japan 1999 One Piece series Jump Super Stars series Wii Fit U Dragon Ball Fusions: Gearbox Software: Plano: Texas: United States 1999 Brothers In Arms series Borderlands series Half-Life: Opposing Force Risk of Rain series
Assassin's Creed III features new gameplay elements such as hunting and dual wielding of weaponry. Here the protagonist Connor uses two weapons, a tomahawk and a flintlock pistol, against a group of redcoats. Assassin's Creed III is an action-adventure, stealth game set in an open world environment and played from a third-person perspective.
A game with a linear plot will typically have a lower replay value due to the limited choices a character can make. Games that offer more choices in regard to what the player can do, such as strategy games, roguelikes or construction and management sims, tend to have higher replay value since the player might be able to make each play through different.
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