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  2. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Each EU has a 128-bit wide FPU that natively executes eight 16-bit or four 32-bit operations per clock cycle. [20] Double peak performance per clock cycle compared to previous generation due to fused multiply-add instruction. [20] The entire GPU shares a sampler and an ROP. [20]

  3. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Notably, problems involving matrices and/or vectors – especially two-, three-, or four-dimensional vectors – were easy to translate to a GPU, which acts with native speed and support on those types. A significant milestone for GPGPU was the year 2003 when two research groups independently discovered GPU-based approaches for the solution of ...

  4. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    Development of the engine and the Call of Duty games has resulted in the inclusion of advanced graphical features while maintaining an average of 60 frames per second on the consoles and PC. Call of Duty 4: Modern Warfare was released using version 3.0 of the engine.

  5. Call of Duty: Warzone (2022 video game) - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Warzone...

    The team who has gathered the most money when the clock runs out is declared the winner. Players respawn automatically in this game mode. In addition, for the first time, a Ranked competitive mode was introduced in Warzone, developed in partnership with Treyarch using the official World Series of Warzone ruleset. [14] At launch, Unhinged was ...

  6. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    Clock rate or clock speed in computing typically refers to the frequency at which the clock generator of a processor can generate pulses used to synchronize the operations of its components. [1] It is used as an indicator of the processor's speed. Clock rate is measured in the SI unit of frequency hertz (Hz).

  7. Intel Graphics Technology - Wikipedia

    en.wikipedia.org/wiki/Intel_Graphics_Technology

    Full GPU virtualization (GVT-g): the GPU is shared by multiple virtual machines (and by the host machine) on a time-sharing basis using a native graphics driver; similar to AMD's MxGPU and Nvidia's vGPU, which are available only on professional line cards (Radeon Pro and Nvidia Quadro)

  8. Fillrate - Wikipedia

    en.wikipedia.org/wiki/Fillrate

    In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. [1] Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing ...

  9. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    GPU Hardware H.264 (AVC) (In H.264, NVENC always has B Frame support, max 4096x4096 resolution, and max 8-bit depth) H.265 (HEVC) AV1; NVENC Generation GPU Code Name NVENC per Chip Chroma Lossless Coding Chroma Lossless Coding Resolution Color Depth B Frames AV1 4:2:0 4:4:4 4:2:0 4:4:4 1st Gen GK110 1 H.265 not supported AV1 not supported GK107 ...