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Tikbalang – creature with the body of a man and the head and hooves of a horse, lurks in the mountains and forests (Philippines) Uchchaihshravas – seven-headed all white flying horse (Hindu) Unicorn – horse-like creature with a single horn, often symbolizing purity (Worldwide) Winged unicorn
The following is a list of lists of legendary creatures, beings and entities from the folklore record. Entries consist of legendary and unique creatures , not of particularly unique individuals of a commonly known species.
Abura-sumashi – Creature from a mountain pass in Kumamoto Prefecture. Acephali – Headless humanoids. Acheri – Disease-bringing ghost. Achiyalabopa – Huge bird god. Achlis – Curious elk. Adar Llwch Gwin – Giant birds that understand human languages. Adaro (Solomon Islands) – Malevolent merfolk.
This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...
Moon rabbit (Far Eastern folklore) – Legendary animal; Mora (Slavic mythology) – Disembodied spirit; Morgens (Breton and Welsh mythology) – Water spirits; Morinji-no-okama (Japanese mythology) – Animated tea kettle; Mormolykeia – Underworld spirit; Moroi – Vampiric ghost; Mo-sin-a (Taiwanese folklore) – Mountain demon
Rompo (Africa and India) – Skeletal creature with elements of a rabbit, badger, and bear; Rồng – dragon; Rougarou (French America) – Human-wolf shapeshifter; Rusalka – Female water spirit; Ryū – Japanese dragon
Imugi – Flightless, dragon-like creatures (sometimes thought of as proto-dragons) Inapertwa – Simple organisms, used by creator-gods to make everything else; Incubus (Medieval folklore) – Male night-demon and seducer; Indrik – One-horned horse-bull hybrid
A tier list is a concept originating in video game culture where playable characters or other in-game elements are subjectively ranked by their respective viability as part of a list. Characters listed high on a tier list of a specific game are considered to be powerful characters compared to lower-scoring characters, and are therefore more ...