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  2. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    Magic items have been prevalent in the game in every edition and setting, from the original edition in 1974 until the modern fifth edition. In addition to jewels and gold coins, they form part of the treasure that the players often seek in a dungeon. [1] Magic items are generally found in treasure hoards, or recovered from fallen opponents ...

  3. Category:Dungeons & Dragons magic items - Wikipedia

    en.wikipedia.org/wiki/Category:Dungeons_&_Dragons...

    Magical items of the Dungeons & Dragons role-playing game. Pages in category "Dungeons & Dragons magic items" The following 9 pages are in this category, out of 9 total.

  4. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    The original attribute sequence in D&D was Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma in the original 1974 rules. [8] This listed the three "prime requisites" of the character classes before the "general" stats: strength for fighters, intelligence for magic-users, and wisdom for clerics.

  5. Magic Item Compendium - Wikipedia

    en.wikipedia.org/wiki/Magic_Item_Compendium

    The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...

  6. Dungeon Master Option: High-Level Campaigns - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master_Option:...

    The book begins with a one-page foreword by Skip Williams.Chapter One (pages 6–29) explains the seven maxims for running high-level AD&D campaigns: Don't depend on the dice, Use adversaries intelligently and inventively, Control magic, Be aware of demographics, Think on an epic scale, Plan ahead, and Share responsibility with your players.

  7. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  8. The Magister - Wikipedia

    en.wikipedia.org/wiki/The_Magister

    Ken Rolston reviewed The Magister for Dragon magazine #147 (July 1989). [3] He calls The Magister "a superior treatment of AD&D game magic at its best". [3] He wrote that the style of presentation in The Magister is similar to that of the magical tomes of the original Forgotten Realms Campaign Set—"one of the best features of that product."

  9. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Item # Levels ISBN; FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence. Ruins of Adventure: Mike Breault, David Cook, Jim Ward, Steve Winter: August 1988: Based on Pool of Radiance. Connected Short Adventures. 96: FRC1: Any: 0-88038-588-X: Curse of the Azure Bonds: Jeff Grubb ...