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Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.
The concept of code blocks it implements is based on MIT's Scratch visual language (listed above). It also permits the use of normal typed code (separate or intermingled) through its own API and the Haxe language. ToonTalk is a language and environment that looks like a video game. Computational abstractions are mapped to concrete analogs such ...
It uses an HTML5 Canvas application programming interface (API). All things visible in Snap! are morphs themselves, i.e. all buttons, sliders, dialog boxes, menus, entry fields, text rendering, blinking cursors etc. are created with morphic.js rather than using HTML DOM elements.
Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. [2] [8] It has been a community project since 2000 [9] and is released under the free software GNU Lesser General Public License [5] (which "provides for Pygame to be distributed with open source and commercial software" [10]).
In 2003, Python web frameworks were typically written against only CGI, FastCGI, mod_python, or some other custom API of a specific web server. [6] To quote PEP 333: Python currently boasts a wide variety of web application frameworks, such as Zope, Quixote, Webware, SkunkWeb, PSO, and Twisted Web -- to name just a few.
NumPy (pronounced / ˈ n ʌ m p aɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [3]
Python 2.6 was released to coincide with Python 3.0, and included some features from that release, as well as a "warnings" mode that highlighted the use of features that were removed in Python 3.0. [ 28 ] [ 10 ] Similarly, Python 2.7 coincided with and included features from Python 3.1, [ 29 ] which was released on June 26, 2009.
Mascot of GNU, "GNU", with "Tux", the mascot of Linux. This is a list of computing mascots. A mascot is any person, animal, or object thought to bring luck, or anything used to represent a group with a common public identity.