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GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64.It is based on the 1995 James Bond film GoldenEye, with the player controlling the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon.
GoldenEye: Source is an online multiplayer arena first-person shooter that aims to provide a faithful and also expanded re-creation of GoldenEye 007 ' s multiplayer including additional game modes, re-creations of single-player levels that were not originally accessible in GoldenEye 007 ' s multiplayer modes, and weapons which were only accessible using cheats.
However, Perfect Dark, a Nintendo 64 title which used the same engine as GoldenEye, would later make it to Xbox Live Arcade, and the near-complete port of Goldeneye 007 was leaked online in 2021. [17] [18] [19] It was revealed at E3 2010 that a new Goldeneye video game would be released for the Wii in November 2010.
Veterans of the Nintendo 64 likely remember Goldeneye 007, a surprisingly great adaptation of the James Bond film released in 1997 that changed shooters forever. After the 2004 release of Half ...
The popularity of the James Bond video game series did not rise quickly until 1997's GoldenEye 007 by Rare for the Nintendo 64. GoldenEye 007 expanded on the plot of the film GoldenEye and is a first-person shooter with a multiplayer mode. [7] The game received very positive reviews [8] and sold over eight million copies. [9]
The company is best known for its platform games, which include the Donkey Kong Country series and the Banjo-Kazooie series, and for its Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. This list includes games produced by Rare after its formation. It does not include games developed or published by Ultimate Play the Game.
A GoldenEye 007 remaster was in the works for Xbox 360 but never saw the light of day.
Built on the engine used for Eurocom's previous title, 2011's GoldenEye 007: Reloaded, [1] 007 Legends shares much of the same gameplay, though there are some notable additions and modifications. The most significant change is the greater focus on stealth-based play, with enemy AI being more suspicious and investigative. [2]
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