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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Attributes in S.C.O.U.R.G.E.: Heroes of Lesser Renown. There is no standard amongst role-playing games as to which attributes are important for the game, though there is a school of design which says you pick the attributes after you decide what the game is about.

  3. Sporcle - Wikipedia

    en.wikipedia.org/wiki/Sporcle

    Sporcle is a trivia and pub quiz website created by trivia enthusiast Matt Ramme. [1] First launched on April 23, 2007, the website allows users to play and make quizzes on a wide range of subjects, with the option of earning badges by completing challenges.

  4. Anthropomorphism - Wikipedia

    en.wikipedia.org/wiki/Anthropomorphism

    Anthropomorphism and anthropomorphization derive from the verb form anthropomorphize, [a] itself derived from the Greek ánthrōpos (ἄνθρωπος, lit. "human") and morphē (μορφή, "form").

  5. Fundamental attribution error - Wikipedia

    en.wikipedia.org/wiki/Fundamental_attribution_error

    A 2006 meta-analysis found little support for a related bias, the actor–observer asymmetry, in which people attribute their own behavior more to the environment, but others' behavior to individual attributes. [9] The implications for the fundamental attribution error, the author explained, were mixed.

  6. Pub quiz - Wikipedia

    en.wikipedia.org/wiki/Pub_quiz

    The pub quiz has become part of British culture since its popularization in the UK in the 1970s by Burns and Porter, although the first mentions in print can be traced to 1959. [4] [5] It then became a staple in Irish pub culture, and its popularity has continued to spread internationally. Although different pub quizzes can cover a range of ...

  7. Feature selection - Wikipedia

    en.wikipedia.org/wiki/Feature_selection

    Filter feature selection is a specific case of a more general paradigm called structure learning.Feature selection finds the relevant feature set for a specific target variable whereas structure learning finds the relationships between all the variables, usually by expressing these relationships as a graph.

  8. Guṇa - Wikipedia

    en.wikipedia.org/wiki/Guṇa

    Guṇa (Sanskrit: गुण) is a concept in Hinduism, which can be translated as "quality, peculiarity, attribute, property". [1] [2] The concept is originally notable as a feature of Samkhya philosophy. [3] The guṇas are now a key concept in nearly all schools of Hindu philosophy. [4]

  9. Mithraism - Wikipedia

    en.wikipedia.org/wiki/Mithraism

    The initiate into each grade appears to have been required to undertake a specific ordeal or test, [4] (p 103) involving exposure to heat, cold or threatened peril. An 'ordeal pit', dating to the early 3rd century, has been identified in the mithraeum at Carrawburgh .