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The Elder Scrolls V: Skyrim – Hearthfire is the second downloadable content add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim. The game was developed by Bethesda Game Studios and published by Bethesda Softworks. The Xbox 360 version of Hearthfire launched on September 4, 2012.
After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.
Skyrim is noted to have an active adult modding scene centered around the website LoversLab, a 1.5 million member "massive sex mod community". Its owner, Ashal, created a mod template for the game known as SexLab that enabled the creation of adult-themed mods by providing a "foundation of thousands of animations and basic game functions". [2]
A group of mod developers may join to form a "mod team". Doom (1993) was the first game to have a large modding community. [7] In exchange for the technical foundation to mod, id Software insisted that mods should only work with the retail version of the game (not the demo), which was respected by the modders and boosted Doom ' s sales.
The green crystals are made of various minerals such as phosphor and iron and 1.5% of unknown matter. When refined, it can function as a high energy fuel and be turned into both a weapon and building materials with relative ease. It causes various health issues and Tiberium poisoning to anyone in contact with it.
For example, Skyrim has an entire perk tree dedicated to "Sneaking" despite that most of the dungeons in the game can be completed using a hack-and-slash strategy. The first stealth game was Manbiki Shounen (Shoplifting Boy), published in November 1979. [18] [19] The PET 2001 personal computer game was developed by Hiroshi Suzuki. [20]
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
The game code to these branches was made public to mod developers in 2013, and they serve as the current stable release of Source designated for mods. Support for Valve's internal Steam Pipe distribution system as well as the Oculus Rift are included. [ 21 ]