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  2. Goals (video game) - Wikipedia

    en.wikipedia.org/wiki/Goals_(video_game)

    First announced on July 22, 2021, the game is intended to compete with the FIFA & eFootball series of video games, with a focus on responsiveness over fidelity. The game will feature cross-platform play, for Microsoft Windows, MacOS, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S platforms.

  3. S.T.A.L.K.E.R. - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.

    On 23 August 2023, the release date was pushed further to Q1 2024. On 16 January 2024, the release date was pushed back again, being announced as 5 September 2024, but was then delayed to 20 November 2024. [20] On October 31, 2024, the game collection S.T.A.L.K.E.R.: Legends of the Zone Trilogy was released for the

  4. List of video games in development - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_in...

    This is a confirmed list of video games in development, but are scheduled for release beyond 2025 or currently carry no announced, reported, or confirmed release date at all. Video game platforms Win

  5. Goal! (video game) - Wikipedia

    en.wikipedia.org/wiki/Goal!_(video_game)

    Jaleco followed the game with several sequels and localizations, including Goal! Two for the NES (titled Goal! in the North American SNES version, and retitled Super Goal! for the European release), and Super Goal! 2. In 1993, Jaleco published Tose's Game Boy port of Goal!, which Tose adapted from their Japanese Game Boy release J-Cup Soccer.

  6. Satisfactory - Wikipedia

    en.wikipedia.org/wiki/Satisfactory

    Satisfactory was first announced at E3 2018. [8] Coffee Stain Studios tested the game through closed alpha test in mid-2018, before releasing it into open early access release in March 2019, initially with a year-long period of exclusivity on the Epic Games Store.

  7. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  8. Don't Starve - Wikipedia

    en.wikipedia.org/wiki/Don't_Starve

    The goal is to survive as long as possible, and a count of the number of days the player has survived is shown onscreen. The game keeps few records of player progress besides the total number of experience points and the playable characters unlocked. Wilson is the default playable character, unlocked upon purchase of the game, but the next ...

  9. Sonic the Hedgehog (1991 video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_(1991...

    The game went on to sell 3.7 million units by October 1992, [114] and 4.5 million copies worldwide by November 1992. [108] By 1997, the game had sold over 14 million copies worldwide, [115] [116] and earned over $400 million ($920 million adjusted for inflation), higher than the $200–300 million typically grossed by a blockbuster movie at the ...