Search results
Results from the WOW.Com Content Network
GCompris is a software suite comprising educational entertainment software for children aged 2 to 10. [2] GCompris was originally written in C and Python using the GTK+ widget toolkit, but a rewrite in C++ and QML using the Qt widget toolkit has been undertaken since early 2014.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)
Cool Math Games (branded as Coolmath Games) [a] is an online web portal that hosts HTML and Flash web browser games targeted at children and young adults. Cool Math Games is operated by Coolmath LLC and first went online in 1997 with the slogan: "Where logic & thinking meets fun & games.".
If you love Scrabble, you'll love the wonderful word game fun of Just Words. Play Just Words free online!
This free software had an earlier incarnation, Macsyma. Developed by Massachusetts Institute of Technology in the 1960s, it was maintained by William Schelter from 1982 to 2001. In 1998, Schelter obtained permission to release Maxima as open-source software under the GNU General Public license and the source code was released later that year ...
Some of the more well-known topics in recreational mathematics are Rubik's Cubes, magic squares, fractals, logic puzzles and mathematical chess problems, but this area of mathematics includes the aesthetics and culture of mathematics, peculiar or amusing stories and coincidences about mathematics, and the personal lives of mathematicians.
The International Children's Digital Library was initially launched in November 2002 under the direction of University of Maryland Computer Science professor Dr. Allison Druin and in collaboration with researchers from other fields, such as information studies, art, psychology, and education, in order to better understand children's online habits and to encourage a love of reading and ...