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  2. Suno AI - Wikipedia

    en.wikipedia.org/wiki/Suno_AI

    Suno AI, or simply Suno, is a generative artificial intelligence music creation program designed to generate realistic songs that combine vocals and instrumentation, [1] or are purely instrumental. Suno has been widely available since December 20, 2023, after the launch of a web application and a partnership with Microsoft , which included Suno ...

  3. Be-Music Source - Wikipedia

    en.wikipedia.org/wiki/Be-Music_Source

    Defines the picture or video file that will be displayed when the number xx appears in the graphic channels of the main data field. #BPM: Defines the speed of the song in beats per minute. #GENRE: Defines the genre. #PLAYER: Defines the play style (1 for Single Play, 2 for Couple Play, and 3 for Double Play).

  4. Background music - Wikipedia

    en.wikipedia.org/wiki/Background_music

    Background music is commonly played where there is no audience at all, such as empty hallways, restrooms and fitting rooms. It is also used in artificial space, such as music played while on hold during a telephone call, and virtual space, as in the ambient sounds or thematic music in video games. It is typically played at low volumes from ...

  5. List of video editing software - Wikipedia

    en.wikipedia.org/wiki/List_of_video_editing_software

    The following is a list of video editing software. The criterion for inclusion in this list is the ability to perform non-linear video editing. Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming. However, items in this article have one of the following conditions:

  6. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.

  7. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

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