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For teachers curious about getting games into the classroom, Jagoda and Sparrow say students can help lead by talking about what they're playing, connecting it back to lessons, or even by ...
In education, virtual learning environments are simulated experiences which utilize the pedagogical strategies of instructional modeling and role playing for the teaching of new concepts. The environment in which the experiences are presented is a virtual one often accessed via a computer or other video projection interface.
Teacher in Role is an educational technique used especially in the teaching of drama and dramatic literature, however its applications can span across the entire subject spectrum. Educators utilising the technique adopt a character or 'role', with the intent of engaging typically younger students in a fictional or historically-inspired setting ...
Scheyvens, Griffin, Jocoy, Liu, & Bradford (2008) further noted that "by utilizing learning strategies that can include small-group work, role-play and simulations, data collection and analysis, active learning is purported to increase student interest and motivation and to build students ‘critical thinking, problem-solving and social skills".
Students in a media lab class. Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices, and platforms as tools for learning. The integration of digital media in education ...
Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.
Theatre in Education: A professional team of trained and experienced actor-teachers prepares materials, projects, and experiments to be presented in schools. TIE programmes often involve more than one visit, are usually devised and researched by the team/teachers, and are for small groups of one or two classes of a specific age.
Role-playing is used to equip future practitioners with experience in using diverse skills, structures, and methods to handle various mediation and facilitation scenarios. These roleplays usually have students roleplaying both the mediation-facilitation and client-sides of the interactions; however, more intense or complicated scenarios can be ...