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Steven Melin is an American music composer for audio drama podcasts, films, television, trailers, and video games. Melin's work has been featured in The Bachelorette, Dark Dice, and IGN Summer of Gaming 2024. [1]
The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available. For a full article, see video game music. The list is sorted in alphabetical order by ...
Video games by composer (500 C) Pages in category "Video game composers" The following 15 pages are in this category, out of 15 total.
Timothy John Follin (born 19 December 1970) [1] is an English video game music composer, cinematographer, visual effects artist and game developer, who has written tracks for a variety of titles and home gaming systems, including the ZX Spectrum, Commodore 64, Amiga, Atari ST, Nintendo Entertainment System, Mega Drive, Super NES, Game Boy, Dreamcast, and PlayStation.
Iwadare was born in Matsumoto City, Nagano Prefecture, Japan.He began to compose video game music after years of being involved with university bands. He began composing for Toaplan, arranging their arcade video game soundtracks for their Sega Mega Drive home console ports, notably the Mega Drive version of Zero Wing (1990), before composing for other companies such as Game Arts on their Lunar ...
Allister Brimble is a British video game composer.He began composing music and sound effects for the video game industry in the mid-1980s. He also produced various audio tracks, as "Brimble's Beats", that were distributed on cover disks of magazines including CU Amiga and Amiga Format.
Land's work shows great variation, a common trait for video game composers. He begins each project by reading over production notes for the game and then deciding on a musical style with the game's producers. Once this is decided, Land listens to different examples of that style. His soundtracks are as varied as the games they accompany.
Charles Deenen (born 15 January 1970 in Holthees), is a Dutch video game audio director, composer, sound designer, and mixer. He wrote music created sound effects for many Commodore 64 and Amiga games, in addition to working for Interplay, Electronic Arts, and other video game developers.