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  2. Codenames (board game) - Wikipedia

    en.wikipedia.org/wiki/Codenames_(board_game)

    The game packaging includes 200 new word cards, which can also be used for the original game (provided that the language matches). The objective of the game is to reveal all 15 agents within a given number of turns without contacting too many innocent bystanders or the assassin. [5] Codenames: Harry Potter was released in 2018.

  3. List of playing-card nicknames - Wikipedia

    en.wikipedia.org/wiki/List_of_playing-card_nicknames

    Sometimes games require the revealing or announcement of cards, at which point appropriate nicknames may be used if allowed under the rules or local game culture. King (K): Cowboy, [1] Monarch [1] King of Clubs (K ♣): Alexander [2] King of Spades (K ♠): David [2] King of Diamonds (K ♦): Julius Caesar, [2] Man with the Axe, [1] One-Eyed ...

  4. Wikipedia : Department of Fun/Word Association

    en.wikipedia.org/wiki/Wikipedia:Department_of...

    The official limit for the main game is 555 words. Please note that this word limit for this game must not be raised or lowered. Every 100th word may be made into a new branch. However, there cannot be any sub-branches and therefore the total number of branches possible in this game are 5. Branches may contain up to 100 words maximum and 35 ...

  5. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    The roguelike video game subgenre borrows its name and gameplay elements from the 1980 computer game Rogue. Superficially, a roguelike is a two-dimensional dungeon crawl with a high degree of randomness via procedural generation, an emphasis on statistical character development, and the use of permadeath. Though traditionally featuring a text ...

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  7. Alternate reality game - Wikipedia

    en.wikipedia.org/wiki/Alternate_reality_game

    An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions.

  8. Scrabble - Wikipedia

    en.wikipedia.org/wiki/Scrabble

    Scrabble is a word game in which two to four players score points by placing tiles, each bearing a single letter, onto a game board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns and are included in a standard dictionary or lexicon.

  9. Mad Libs - Wikipedia

    en.wikipedia.org/wiki/Mad_Libs

    The cover of the first Stern and Price Mad Libs book Mad Libs is a word game created by Leonard Stern and Roger Price. It consists of one player prompting others for a list of words to substitute for blanks in a story before reading aloud. The game is frequently played as a party game or as a pastime. It can be categorized as a phrasal template game. The game was invented in the United States ...