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  2. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.

  3. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    Though std::string no longer uses it, many (perhaps most) alternative string libraries still implement copy-on-write strings. Some string implementations store 16-bit or 32-bit code points instead of bytes, this was intended to facilitate processing of Unicode text. [5]

  4. Position-independent code - Wikipedia

    en.wikipedia.org/wiki/Position-independent_code

    The dynamic loader calculates the address referred to by a global variable and stores the value in such global variable; this triggers copy-on-write of a memory page containing such global variable. Pages with code and pages with global variables that do not contain pointers to code or global data remain shared between processes.

  5. Here document - Wikipedia

    en.wikipedia.org/wiki/Here_document

    In computing, a here document (here-document, here-text, heredoc, hereis, here-string or here-script) is a file literal or input stream literal: it is a section of a source code file that is treated as if it were a separate file.

  6. List of text editors - Wikipedia

    en.wikipedia.org/wiki/List_of_text_editors

    Supports text components of macOS. Proprietary: Scintilla (software) Used as the core of several text editors. HPND: sed (stream editor) The standard Unix stream editor based on the scripting features in ed. A utility that parses and transforms text, using a simple, compact programming language. Free software: Text Processing Utility (TPU)

  7. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    The resulting object is called an object copy or simply copy of the original object. Copying is basic but has subtleties and can have significant overhead. There are several ways to copy an object, most commonly by a copy constructor or cloning. Copying is done mostly so the copy can be modified or moved, or the current value preserved.

  8. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.

  9. End-of-file - Wikipedia

    en.wikipedia.org/wiki/End-of-file

    It allows programs to use the same code to read input from both a terminal and a text file. In the ANSI X3.27-1969 magnetic tape standard, the end of file was indicated by a tape mark , which consisted of a gap of approximately 3.5 inches of tape followed by a single byte containing the character 0x13 (hex) for nine-track tapes and 017 (octal ...