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The command to create a local repo, git init, creates a branch named master. [61] [111] Often it is used as the integration branch for merging changes into. [112] Since the default upstream remote is named origin, [113] the default remote branch is origin/master. Some tools such as GitHub and GitLab create a default branch named main instead.
Often, the development branch is the trunk. Some revision control systems have specific jargon for the main development branch. For example, in CVS, it is called the "MAIN" branch. Git uses "master" by default, although GitHub [4] [5] and GitLab switched to "main" after the murder of George Floyd.
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
ImageX is the command-line tool used to create, edit and deploy Windows disk images in the Windows Imaging Format. Along with the underlying Windows Imaging Interface library (WIMGAPI), it is distributed as part of the free Windows Automated Installation Kit (WAIK/OPK). Starting with Windows Vista, Windows Setup uses the WAIK API to install ...
GNU Bazaar (formerly Bazaar-NG, command line tool bzr) is a distributed and client–server revision control system sponsored by Canonical.. Bazaar can be used by a single developer working on multiple branches of local content, or by teams collaborating across a network.
[a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...
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Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.