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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    196 kbit/s and up in lossy mode (for CD audio) 3523.8 ms Yes Yes Yes Yes: Up to 256 channels Windows Media Audio Standard: MDCT: 8, 11.025, 16, 22.05, 32, 44.1, 48 kHz 8–768 kbit/s >100 ms Yes Yes Yes Unofficial, requires modification Windows Media Audio Pro: MDCT

  3. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    The Apple Lossless Encoder (and decoder) were released as open source software under the Apache License version 2.0 on October 27, 2011. [10] [11] [12] On May 17, 2021, Apple announced that they would begin offering lossless audio in Apple Music in June 2021, with all lossless music being encoded using ALAC. [13]

  4. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A lossless audio coding format reduces the total data needed to represent a sound but can be de-coded to its original, uncompressed form. A lossy audio coding format additionally reduces the bit resolution of the sound on top of compression, which results in far less data at the cost of irretrievably lost information.

  5. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    MPB contains AAC or ALAC encoded audio in an MPEG-4 container. (More details below.) .act: ACT is a lossy ADPCM 8 kbit/s compressed audio format recorded by most Chinese MP3 and MP4 players with a recording function, and voice recorders .aiff: Apple: A standard uncompressed CD-quality, audio file format used by Apple.

  6. List of codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_codecs

    Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.

  7. Audio Lossless Coding - Wikipedia

    en.wikipedia.org/wiki/Audio_Lossless_Coding

    MPEG-4 Audio Lossless Coding, also known as MPEG-4 ALS, is an extension to the MPEG-4 Part 3 audio standard to allow lossless audio compression. The extension was finalized in December 2005 and published as ISO / IEC 14496-3:2005/Amd 2:2006 in 2006. [ 1 ]

  8. MPEG-4 Part 3 - Wikipedia

    en.wikipedia.org/wiki/MPEG-4_Part_3

    The MPEG-4 Part 3 consists of a variety of audio coding technologies – from lossy speech coding (HVXC, CELP), general audio coding (AAC, TwinVQ, BSAC), lossless audio compression (MPEG-4 SLS, Audio Lossless Coding, MPEG-4 DST), a Text-To-Speech Interface (TTSI), Structured Audio (using SAOL, SASL, MIDI) and many additional audio synthesis and ...

  9. MPEG-4 SLS - Wikipedia

    en.wikipedia.org/wiki/MPEG-4_SLS

    MPEG-4 SLS, or MPEG-4 Scalable to Lossless as per ISO/IEC 14496-3:2005/Amd 3:2006 (Scalable Lossless Coding), [1] is an extension to the MPEG-4 Part 3 (MPEG-4 Audio) standard to allow lossless audio compression scalable to lossy MPEG-4 General Audio coding methods (e.g., variations of AAC).

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