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The first two games, BioShock and its direct sequel, BioShock 2, take place in the underwater city of Rapture in 1960 and 1968, which was influenced heavily by Ayn Rand's Objectivism. The third installment, BioShock Infinite , is set aboard the floating air-city of Columbia in 1912, designed around the concept of American Exceptionalism .
BioShock (series) character redirects to lists (21 P) Pages in category "BioShock (series) characters" The following 7 pages are in this category, out of 7 total.
Game Developer and Kotaku considered BioShock 2 the forerunner of the walking simulator genre of story-focused games. [43] [116] Eurogamer wrote that, whereas BioShock was a story about a city, BioShock 2 was a story about the people within that city—its focus on character offering more emotional moments and making it the "human heart" of the ...
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The pages in this category are redirects from BioShock fictional characters. To add a redirect to this category, place {{ Fictional character redirect |series_name=BioShock (series)}} on the second new line (skip a line) after #REDIRECT [[Target page name]] .
This category has the following 2 subcategories, out of 2 total. B. BioShock (series) characters (1 C, 7 P) G. BioShock (series) games (7 P) Pages in category ...
BioShock is a retrofuturistic video game series created by Ken Levine, published by 2K and developed by several studios, including Irrational Games and 2K Marin.The BioShock games combine first-person shooter and role-playing elements, giving the player freedom for how to approach combat and other situations, and are considered part of the immersive sim genre.
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