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  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Lineline intersection. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection. In three-dimensional Euclidean geometry, if two lines are not in ...

  3. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all. Or there may be one or two points of intersection. [1] Or a line may lie along the surface of a cylinder, parallel to its axis ...

  4. Line–plane intersection - Wikipedia

    en.wikipedia.org/wiki/Line–plane_intersection

    The three possible plane-line relationships in three dimensions. (Shown in each case is only a portion of the plane, which extends infinitely far.) In analytic geometry, the intersection of a line and a plane in three-dimensional space can be the empty set, a point, or a line. It is the entire line if that line is embedded in the plane, and is ...

  5. Plane-based geometric algebra - Wikipedia

    en.wikipedia.org/wiki/Plane-based_geometric_algebra

    Lines are a special case of rotations. Plane-based geometric algebra is an application of Clifford algebra to modelling planes, lines, points, and rigid transformations. Generally this is with the goal of solving applied problems involving these elements and their intersections, projections, and their angle from one another in 3D space. [1]

  6. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  7. Plücker coordinates - Wikipedia

    en.wikipedia.org/wiki/Plücker_coordinates

    Plücker coordinates. In geometry, Plücker coordinates, introduced by Julius Plücker in the 19th century, are a way to assign six homogeneous coordinates to each line in projective 3-space, ⁠ ⁠. Because they satisfy a quadratic constraint, they establish a one-to-one correspondence between the 4-dimensional space of lines in ⁠ ⁠ and ...

  8. Analytic geometry - Wikipedia

    en.wikipedia.org/wiki/Analytic_geometry

    v. t. e. In mathematics, analytic geometry, also known as coordinate geometry or Cartesian geometry, is the study of geometry using a coordinate system. This contrasts with synthetic geometry. Analytic geometry is used in physics and engineering, and also in aviation, rocketry, space science, and spaceflight. It is the foundation of most modern ...

  9. Screw theory - Wikipedia

    en.wikipedia.org/wiki/Screw_theory

    Screw theory is the algebraic calculation of pairs of vectors, also known as dual vectors[1] – such as angular and linear velocity, or forces and moments – that arise in the kinematics and dynamics of rigid bodies. [2][3] Screw theory provides a mathematical formulation for the geometry of lines which is central to rigid body dynamics ...