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  2. Softmod - Wikipedia

    en.wikipedia.org/wiki/Softmod

    Wii and GameCube games can be played if stored on the specially crafted SD card used to softmod the Wii U, or if they are stored on USB storage. Previously, a few Virtual DS games could be exploited with specially crafted savegames to install a permanent CFW which is active as soon as the console powers on.

  3. Homebrew (video games) - Wikipedia

    en.wikipedia.org/wiki/Homebrew_(video_games)

    Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.

  4. Wii system software - Wikipedia

    en.wikipedia.org/wiki/Wii_system_software

    The Wii system software is a set of updatable firmware versions and a software frontend on the Wii, a home video game console.Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional features and software, as well as to patch security vulnerabilities used by users to load homebrew software.

  5. Homebrew server keeps Nintendo DS and Wii games online - AOL

    www.aol.com/news/2014-05-20-unofficial-ds-and...

    The DS usually works just by changing the handheld's connection settings; Wii owners, meanwhile, have to run some software from an SD card for the magic to happen. Homebrew server keeps Nintendo ...

  6. Ship of Harkinian - Wikipedia

    en.wikipedia.org/wiki/Ship_of_Harkinian

    Ship of Harkinian is an unofficial open source port of the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time that runs on Microsoft Windows, Linux, macOS, Wii U, and Nintendo Switch. It has also been ported to the Android operating system by a third party developer .

  7. Backward compatibility - Wikipedia

    en.wikipedia.org/wiki/Backward_compatibility

    In compilers, backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. [8] A data format is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. [9]

  8. List of Virtual Console games for Wii (North America)

    en.wikipedia.org/wiki/List_of_Virtual_Console...

    The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases. The games are sorted by system and in the order they were added in the Wii Shop Channel. To ...

  9. The Nintendo Switch's GPU is key to installing unofficial games

    www.aol.com/news/2017-12-29-nintendo-switch...

    At a recent hacking conference in Germany a team presented their efforts at getting homebrew games on Nintendo's latest console, the Switch. As spotted by Wololo, bypassing typical safeguards ...