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  2. Auction theory - Wikipedia

    en.wikipedia.org/wiki/Auction_theory

    Online auctions often use an equivalent version of Vickrey's second-price auction wherein bidders provide proxy bids for items. A proxy bid is an amount an individual values some item at. The online auction house will bid up the price of the item until the proxy bid for the winner is at the top.

  3. Dollar auction - Wikipedia

    en.wikipedia.org/wiki/Dollar_auction

    The game is a type of bidding fee auction which is a discrete version of the war of attrition. Like these games, the dollar auction has a symmetric mixed strategy equilibrium (there are also asymmetric pure equilibria). Suppose we start with two players; player 1 moves in odd periods, while player 2 moves in even periods.

  4. War of attrition (game) - Wikipedia

    en.wikipedia.org/wiki/War_of_attrition_(game)

    The model was originally formulated by John Maynard Smith; [1] a mixed evolutionarily stable strategy (ESS) was determined by Bishop & Cannings. [2] An example is a second price all-pay auction, in which the prize goes to the player with the highest bid and each player pays the loser's low bid (making it an all-pay sealed-bid second-price auction).

  5. All-pay auction - Wikipedia

    en.wikipedia.org/wiki/All-pay_auction

    Given free disposal, each bidder's value is bounded below by zero. Without loss of generality, then, normalize the lowest possible value to zero. Because the game is symmetric, the optimal bidding function must be the same for all players. Call this optimal bidding function . Because each player's payoff is defined as their expected gain minus ...

  6. Generalized second-price auction - Wikipedia

    en.wikipedia.org/wiki/Generalized_second-price...

    The generalized second-price auction (GSP) is a non-truthful auction mechanism for multiple items. Each bidder places a bid. The highest bidder gets the first slot, the second-highest, the second slot and so on, but the highest bidder pays the price bid by the second-highest bidder, the second-highest pays the price bid by the third-highest, and so on.

  7. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Some games use an auction or bidding system in which the players make competitive bids to determine which player wins the right to perform particular actions. Such an auction can be based on different forms of payment: The winning bidder must pay for the won privilege with some form of game resource (game money, points, etc.).

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  9. Principle of fast arrival - Wikipedia

    en.wikipedia.org/wiki/Principle_of_fast_arrival

    In the game of contract bridge, the principle of fast arrival (also known as the principle of slow arrival) is a bidding treatment widely used in game forcing auctions whereby: Bidding game directly, usually via a jump bid, shows a minimum hand for one's previous bidding, and is limiting, and