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  2. Memoization - Wikipedia

    en.wikipedia.org/wiki/Memoization

    Each such call first checks to see if a holder array has been allocated to store results, and if not, attaches that array. If no entry exists at the position values[arguments] (where arguments are used as the key of the associative array), a real call is made to factorial with the supplied arguments. Finally, the entry in the array at the key ...

  3. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    A stack can be easily implemented either through an array or a linked list, as it is merely a special case of a list. [19] In either case, what identifies the data structure as a stack is not the implementation but the interface: the user is only allowed to pop or push items onto the array or linked list, with few other helper operations.

  4. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]

  5. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  6. State management - Wikipedia

    en.wikipedia.org/wiki/State_management

    Redux is a general-purpose state management library that can be used with any of the above frameworks or other view libraries, but is very commonly used with the React library. As the documentation in Redux alludes, many of these state management libraries are lightweight and can be replaced by each other. [2]

  7. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  8. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    The start and end indexes alone are not enough to distinguish between buffer full or empty state while also utilizing all buffer slots, [5] but can be if the buffer only has a maximum in-use size of Length − 1. [6] In this case, the buffer is empty if the start and end indexes are equal and full when the in-use size is Length − 1.

  9. Stateflow - Wikipedia

    en.wikipedia.org/wiki/Stateflow

    Stateflow (developed by MathWorks) is a control logic tool used to model reactive systems via state machines and flow charts within a Simulink model. Stateflow uses a variant of the finite-state machine notation established by David Harel, enabling the representation of hierarchy, parallelism and history within a state chart.