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Pitcher plants growing in a bog in Pennsylvania. Pitcher plants are carnivorous plants known as pitfall traps —a prey-trapping mechanism featuring a deep cavity filled with digestive liquid. The traps of pitcher plant are considered to be "true" pitcher plants and are formed by specialized leaves. The plants attract and drown the prey with ...
Super Pitfall (スーパーピットフォール, Sūpā Pittofōru) is a 1986 side-scrolling non-linear platform game for the Nintendo Entertainment System (NES). Despite the title screen stating that it was reprogrammed by Pony Inc., the development of the NES version was handled by Micronics, a Japanese developer who mostly ported arcade games to the NES.
Single-player. Pitfall: The Mayan Adventure[c] is a side-scrolling action - platform video game developed by Activision in conjunction with Kroyer Films and originally published in North America and Europe in 1994. The fourth installment in the Pitfall! franchise, players assume the role of Pitfall Harry Jr. as he embarks on a journey through ...
MSX. September 1984. Genre (s) Platform. Mode (s) Single-player. Pitfall! is a video game developed by David Crane for the Atari 2600 and released in 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is populated by enemies and hazards that variously cause the ...
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v. t. e. The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics -based Asteroids in 1979, made possible ...
Adventure. (1980 video game) Adventure is a 1980 action-adventure game developed by Warren Robinett and published by Atari, Inc. for the Atari Video Computer System (later renamed Atari 2600). The player controls a square avatar whose quest is to explore an open-ended environment to find a magical chalice and return it to the golden castle.
Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and later licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. [2]