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Windows EditDV: Radius: macOS 1997 3.0 2002 Commercial? Windows VirtualDub: Avery Lee Windows 2000 1.10.4 stable 2013 GPL-2.0-or-later: basic Cinelerra-CV: Open Source Community Linux 2003? 2.3 2015 GPL-2.0-or-later: professional: Autodesk Smoke: Autodesk: macOS ? 2021 2021 Commercial: professional (vfx; finishing system) [22] Vegas Movie ...
Olive is a free and open-source cross-platform video editing application for Linux, Windows and macOS. [5] [6] [7] It is currently in alpha.[8]It is released under GNU General Public License version 3.
The following is a list of video editing software.. The criterion for inclusion in this list is the ability to perform non-linear video editing.Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming.
Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [243] [244] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [245] Blender 2.76b was the last supported release for Windows XP, and version 2.63 was the last supported release for PowerPC.
Nuke is a node-based digital compositing and visual effects application first developed by Digital Domain and used for television and film post-production.Nuke is available for Windows, macOS (up to Monterey natively), and RHEL/CentOS. [2]
OpenFX is an open-source, free modeling and animation studio, distributed under the GNU General Public License, created by Dr. Stuart Ferguson.He made the decision to release the source code to the public in the middle of 1999 and released a stable version a year and a half later.
Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools.. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. [2]
Lightworks is a freemium non-linear editing system (NLE) for editing and mastering digital video. It was an early developer of computer-based non-linear editing systems, and has been in development since 1998.
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