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User interface (UI) design is the process of making interfaces in software or computerized devices with a focus on looks or style. Designers aim to create designs users will find easy to use and pleasurable. UI design typically refers to graphical user interfaces but also includes others, such as voice-controlled ones. [37]
User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...
An API, which is an interface to software which provides some sort of functionality, can also have a certain look and feel.Different parts of an API (e.g. different classes or packages) are often linked by common syntactic and semantic conventions (e.g. by the same asynchronous execution model, or by the same way object attributes are accessed).
Use of a ribbon interface dates from the early 1990s in productivity software such as Microsoft Word and WordStar [1] as an alternative term for toolbar: It was defined as a portion of a graphical user interface consisting of a horizontal row of graphical control elements (e.g., including buttons of various sizes and drop-down lists containing icons), typically user-configurable.
The structure principle: Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another. The ...
The CUA guidelines stated that 'In an object-oriented user interface, the objects that a user works with do not necessarily correspond to the objects or modules of code, that a programmer used to create the product.' [7] The basic design methods described in CUA were refined further into the OVID [9] method which used UML to model the interface.
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