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Screenshot from original Cadaver release. In the original Cadaver, Karadoc, who is a gold-hungry dwarf and really just hopes to find a treasure, is on a mission to seek out and kill the necromancer Dianos, the sole remaining inhabitant of Castle Wulf. The game consists of five levels representing different floors of Castle Wulf.
Monster Manual 2 was written by Rob Heinsoo and Chris Sims, and published in 2009. The book features art by Dave Allsop, Zoltan Boros, Christopher Burdett, Brian Despain, Brian "Chippy" Dugan, Jesper Ejsing, Steve Ellis, Wayne England, Jason Engle, Adam Gillespie, Tomas Giorello, Lars Grant-West, Des Hanley, Ralph Horsley, Andrew Hou, Jeremy Jarvis, Bob Jordan, Todd Lockwood, Warren Mahy ...
In 1983, Victory Games, a branch of Avalon Hill, published the James Bond 007 role-playing game based on Ian Fleming's spy novels and the popular movies. Q Manual, designed by Greg Gorden, with equipment illustrations by Stuart Leuthner and other artwork by James Talbot, was published the same year to provide further detail for the game.
Emergency Room 2 was developed and published by Legacy Interactive Inc. [5] The game was released in January 1999, [6] for Macintosh and Microsoft Windows. [7] In the game, the player controls a medical student who works in the emergency ward at Legacy Memorial Hospital. The game includes 100 patients whose cases are divided into five levels of ...
The first two games published under the Image Works label were Fernandez Must Die and Foxx Fights Back. [1] Image Works notably became the European publisher for all the titles developed by The Bitmap Brothers, starting with their second game Speedball, until The Bitmap Brothers founded their own publishing brand Renegade Software.
A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. Most video game consoles come with ...
Skeletal animation is the standard way to animate characters or mechanical objects for a prolonged period of time. It is commonly used by video game artists and in the film industry, and can also be applied to mechanical objects and any other objects made up of rigid elements and joints.
In zoology, a mesentery is a membrane inside the body cavity of an animal. The term identifies different structures in different phyla : in vertebrates it is a double fold of the peritoneum enclosing the intestines; in other organisms it forms complete or incomplete partitions of the body cavity, whether that is the coelom or, as in the ...