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  2. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    Both games involve asking yes/no questions, but Twenty Questions places a greater premium on efficiency of questioning. A limit on their likeness to the scientific process of trying hypotheses is that a hypothesis, because of its scope, can be harder to test for truth (test for a "yes") than to test for falsity (test for a "no") or vice versa.

  3. Questions (game) - Wikipedia

    en.wikipedia.org/wiki/Questions_(game)

    Questions is a game in which players maintain a dialogue of asking questions back and forth for as long as possible without making any declarative statements. Play begins when the first player serves by asking a question (often "Would you like to play questions?"). The second player must respond to the question with another question (e.g.

  4. Charlie Charlie challenge - Wikipedia

    en.wikipedia.org/wiki/Charlie_Charlie_Challenge

    Charlie makes a killer case study in virality and how things move in and out of languages and cultures online. You'll notice, for instance, a lot of players and reporters talking about the game as if it were new, when it's actually—and more interestingly, I think—an old game that has just recently crossed the language divide. [3]

  5. 20Q - Wikipedia

    en.wikipedia.org/wiki/20Q

    The game 20Q is based on the spoken parlor game known as twenty questions, and is both a website [2] and a handheld device. 20Q asks the player to think of something and will then try to guess what they are thinking of with twenty yes-or-no questions. If it fails to guess in 20 questions, it will ask an additional 5 questions.

  6. Conversation games - Wikipedia

    en.wikipedia.org/wiki/Conversation_games

    Twenty Questions A two-player game in which one person has a noun in mind and the other player is allowed to ask twenty yes/no questions to try to guess the noun. Two Truths and a Lie The player in the hot seat makes three statements about their life or experiences, of which two are true and one is false.

  7. Gamestorming - Wikipedia

    en.wikipedia.org/wiki/Gamestorming

    Most games involve 3 to 20 people and last from 15 minutes to an hour and a half. A game suspends some of the usual protocols of life and replaces them with a new set of rules for interaction. Games may require a few props such as sticky notes, poster paper, markers, random pictures from magazines, or thought provoking objects.

  8. Botticelli (game) - Wikipedia

    en.wikipedia.org/wiki/Botticelli_(game)

    Botticelli is a guessing game where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yes–no questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people.

  9. Say Anything (party game) - Wikipedia

    en.wikipedia.org/wiki/Say_anything_(party_game)

    Say Anything is very similar to Wits & Wagers except players answer open-ended subjective questions instead of trivia questions. The goal of Say Anything is to get people talking about interesting things and laughing. Each round, one player will play the role of the Judge. The Judge draws a card and then asks a question from it. Sample ...