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This is an accepted version of this page This is the latest accepted revision, reviewed on 1 March 2025. Sixty of the Mortal Kombat franchise's characters featured in Armageddon (2006) This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between various ...
Mortal Kombat is an American media franchise centered on a series of fighting video games originally developed by Midway Games in 1992.. The original Mortal Kombat arcade game spawned a franchise consisting of action-adventure games, a comic book series, a card game, films, an animated TV series, and a live-action tour.
Mortal Kombat is a video game franchise originally developed and produced by Midway Games.The video games are a series of fighting games and several action-adventure games which debuted in North American arcades on October 8, 1992 with the release of Mortal Kombat, created by Ed Boon and John Tobias. [1]
Mortal Kombat fans will have plenty of opportunities to shout, "FINISH THEM!" throughout the movie -- and in this R-rated adaptation, the fatalities are as gruesomely insane as you'd hope -- but ...
Mortal Kombat: Live Tour was a martial art theatrical stage show featuring Mortal Kombat characters, sound, and laser light effects on stage. The plot was based on three fighters rescuing their friends and retrieving a magic amulet from the evil master of Outworld, Shao Kahn , in order to save the Earth.
Kung Lao (Chinese: 空佬) is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios.He debuted in Mortal Kombat II (1993) as a Shaolin monk and close friend of series protagonist Liu Kang, and his trademark characteristic is his wide razor-brimmed hat that he uses as a weapon.
Shang Tsung (Chinese: 尚宗) is a fictional character and one of the main antagonists of the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios.He debuted as the antagonist of Mortal Kombat (1992) and has remained one of the franchise's primary characters.
John Tobias' sketch of unused character "Kitsune" from the original Mortal Kombat, and his concept art for Kitana in Ultimate Mortal Kombat 3. Early development of the original Mortal Kombat featured a character named "Kitsune", conceived by series co-creator and character designer John Tobias and inspired by the character of Princess Mariko from Jordan Mechner's 1984 computer game Karateka. [10]