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  2. Popcorn ceiling - Wikipedia

    en.wikipedia.org/wiki/Popcorn_ceiling

    Popcorn ceiling texture. A popcorn ceiling, also known as a stipple ceiling or acoustic ceiling, is a ceiling with one of a variety of spray-on or paint-on treatments. [1] The bumpy surface is created by tiny particles of vermiculite or polystyrene, which gives the ceiling sound-deadening properties. Mixtures are available in fine, medium, and ...

  3. Artex - Wikipedia

    en.wikipedia.org/wiki/Artex

    Artex differs from plaster in that it was marketed as a material intended to receive a textured finish, thus enabling a ceiling to be finished without plastering skills. It was widely used in Britain in the 1970s, mainly with the familiar stippled and swirled patterns. Artex was also occasionally used on walls. [2]

  4. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    Carrara (Daz Productions) is a 3D complete tool set package for 3D modeling, texturing animation and rendering. CATIA is CAD/CAE/CAM software from Dassault Systèmes for 3D modeling, texturing, animation and rendering. Cheetah3D is a proprietary program for Macintosh computers primarily aimed at amateur 3D artists with some medium and high-end ...

  5. Knockdown texture - Wikipedia

    en.wikipedia.org/wiki/Knockdown_texture

    Knockdown texture is a drywall finishing style. It is a mottled texture, it has more changes in textures than a simple flat finish, but less changes than orange peel, or popcorn, texture. Heavy knockdown applied with a spray hopper. Knockdown texture is created by watering down joint compound to a soupy consistency.

  6. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping maps the model surface (or screen space during rasterization) into texture space; in this space, the texture map is visible in its undistorted form. UV unwrapping tools typically provide a view in texture space for manual editing of texture coordinates.

  7. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

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