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  2. Interactive Mathematics Program - Wikipedia

    en.wikipedia.org/wiki/Interactive_Mathematics...

    The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .

  3. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The leading families of products were the Reader Rabbit series for ages 2–8, the Treasure Mountain Reading-Math-Science series for ages 59, the Super Solver series for ages 7–12, the Student Writing & Publishing Center for ages 7-adult, and the Foreign Language Learning series for ages 15-adult.

  4. Everyday Mathematics - Wikipedia

    en.wikipedia.org/wiki/Everyday_Mathematics

    Everyday Mathematics curriculum was developed by the University of Chicago School Math Project (or UCSMP ) [1] which was founded in 1983. Work on it started in the summer of 1985. The 1st edition was released in 1998 and the 2nd in 2002. A third edition was released in 2007 and a fourth in 2014-2015. [2] A new one was released in 2020, dropping ...

  5. LibreTexts - Wikipedia

    en.wikipedia.org/wiki/LibreTexts

    LibreTexts' current primary support is from the 2018 Open Textbook Pilot Program award from the Department of Education Organization Act. [7] [10] [5] [11] FIPSE [12] Other funding comes from the University of California Davis, the University of California Davis Library, [5] and the California State University System both through MERLOT and its Affordable Learning Solutions (AL$) program.

  6. Mathematics education in the United States - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education_in...

    Mathematics education has been a topic of debate among academics, parents, as well as educators. [4] [9] [195] [38] Majorities agree that mathematics is crucial, but there has been many divergent opinions on what kind of mathematics should be taught and whether relevance to the "real world" or rigor should be emphasized.

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Interactive Math Journey: Interactive Reading Journey 2: 1997: Toddler: Kindergarten: 1998: 1st Grade: 2nd Grade: Math Ages 6–9: 1999: Learn to Read: Playtime for Baby: Thinking Adventures Ages 4–6: 2000: Learning Creations: 2001: Sparkle Star Rescue: Bounce Down in Balloon Town! Capers on Cloud Nine! Mis-Cheese-ious Dreamship Adventures ...

  8. Interactive children's book - Wikipedia

    en.wikipedia.org/wiki/Interactive_children's_book

    Interactive children's books may also incorporate modern technology or be computerized. Movable books, a subsection of interactive books, are defined as "covering pop-ups, transformations, tunnel books, volvelles, flaps, pull-tabs, pop-outs, pull-downs, and more, each of which performs in a different manner. Also included, because they employ ...

  9. Digital textbook - Wikipedia

    en.wikipedia.org/wiki/Digital_Textbook

    An early 2009 study by Cleantech Group LLC also found that the emissions used to create an eBook were equivalent to 22.5 physical books, representing a significant improvement in environmental sustainability. [8] As of 2021, the largest supplier of digital textbooks is VitalSource, with over 1 million titles in its catalog. [9]

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