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  2. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the ...

  3. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot contains an animation system with a GUI for skeletal animation, blending, animation trees, morphing, and real-time cutscenes. Almost any variable defined or created on a game entity can be animated. [37] Godot has its own in-house physics engine, and as of Godot 4.x allows third parties to integrate their own physics via GDExtension.

  4. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    Naively, each character in a document might have a glyph object containing its font outline, font metrics, and other formatting data. However, this would use hundreds or thousands of bytes of memory for each character. Instead, each character can have a reference to a glyph object shared by every instance of the same character in the document ...

  5. Category:Character sets - Wikipedia

    en.wikipedia.org/wiki/Category:Character_sets

    The category of character sets includes articles on specific character encodings (see the article for a precise definition). It includes those used in computer science (coded character sets (also known as character sets (this term should not be used anymore [according to whom?]) or code pages), character encoding forms, character encoding schemes) and those that use non-numeric, pre-digital ...

  6. List of first-person shooter engines - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person...

    This is a sortable list of first-person ... G String (2020) Lithtech Jupiter EX ... The Euphoria character's 3D animating engine can be used independently but is ...

  7. UTF-16 - Wikipedia

    en.wikipedia.org/wiki/UTF-16

    A "character" may use any number of Unicode code points. [21] For instance an emoji flag character takes 8 bytes, since it is "constructed from a pair of Unicode scalar values" [22] (and those values are outside the BMP and require 4 bytes each). UTF-16 in no way assists in "counting characters" or in "measuring the width of a string".

  8. Character Map (Windows) - Wikipedia

    en.wikipedia.org/wiki/Character_Map_(Windows)

    The tool is usually useful for entering special characters. [1] It can be opened via the command-line interface or Run command dialog using the 'charmap' command.. The "Advanced view" check box can be used to inspect the character sets in a font according to different encodings (), including Unicode code ranges, to locate particular characters by their Unicode code point and to search for ...

  9. Category:Godot Engine games - Wikipedia

    en.wikipedia.org/wiki/Category:Godot_Engine_games

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