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  2. Ken Silverman - Wikipedia

    en.wikipedia.org/wiki/Ken_Silverman

    The Build engine is a first-person shooter engine created by Ken Silverman for 3D Realms from 1993 to 1996. The engine was used in a number of popular games of the era, and its source code was released on June 20, 2000. [3] Shortly after the Duke Nukem 3D source code was released in 2003, Silverman added the Polymost renderer to the Build engine.

  3. Black Desert Online - Wikipedia

    en.wikipedia.org/wiki/Black_Desert_Online

    The combat in Black Desert Online is action based, requiring manual aiming and free movement similar to those found in third-person shooters.The game offers housing, fishing, farming, and trading, [5] as well as large player versus player siege events, and castle battles. [6]

  4. Corrinne Yu - Wikipedia

    en.wikipedia.org/wiki/Corrinne_Yu

    Yu's early career was as a programmer for the King's Quest series for the Apple II, although she had her own 3D engine projects that she sold to various companies. [2] She programmed for QuickDraw 3D, an early rasterisation API. [2] She worked on the game Zombie, and created the video game engine used in Spec Ops: Rangers Lead The Way. [3]

  5. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    In October and December 2020, Massively Overpowered contributors Eliot Lefebvre and Carlo Lacsina stated that at the time, "The Big Five" were Black Desert Online (BDO), Final Fantasy XIV (FF14), The Elder Scrolls Online (ESO), World of Warcraft (WoW), and Guild Wars 2 (GW2). [44] [45]

  6. Leslie Benzies - Wikipedia

    en.wikipedia.org/wiki/Leslie_Benzies

    Leslie Peter Benzies (born 17 January 1971) is a Scottish video game producer and the former president of Rockstar North, a subsidiary of Rockstar Games.He was the lead developer on the Grand Theft Auto series, taking responsibility from Grand Theft Auto III to Grand Theft Auto V (including Grand Theft Auto Online).

  7. Sea of Thieves - Wikipedia

    en.wikipedia.org/wiki/Sea_of_Thieves

    Sam Loveridge from GamesRadar likewise commented that the game is "an anecdote generator at its very best" due to its emergent storytelling. [108] Brandin Tyrrel from IGN stated that " Sea of Thieves works well when treated like a chat room or a party game , where it serves as catalyst for having a good time with the people you're with".

  8. Luminous Engine - Wikipedia

    en.wikipedia.org/wiki/Luminous_Engine

    Luminous Engine (ルミナス・エンジン, Ruminasu Enjin), originally called Luminous Studio (ルミナス・スタジオ, Ruminasu Sutajio), is a multi-platform game engine developed and used internally by Square Enix and later on by Luminous Productions.

  9. List of Deep Silver games - Wikipedia

    en.wikipedia.org/wiki/List_of_Deep_Silver_games

    Black Hole Entertainment: Xpand Rally Xtreme ... Season 2007-08: Nintendo DS: October 26, 2007 ... Desert Operations: Microsoft Windows: August 22, 2008 ...