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OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
CapCut, known in China as JianYing (Chinese: 剪映; pinyin: Jiǎnyìng) and formerly internationally as ViaMaker, is a Chinese short-form video and graphic editing app developed by the Chinese company ByteDance.
Since video editors represent a project with a file format specific to the program, one needs to export the video file in order to publish it.. Once a project is complete, the editor can then export to movies in a variety of formats in a context that may range from broadcast tape formats to compressed video files for web publishing (such as on an online video platform or personal website ...
The output video file is directly playable as slow motion in video players that do not support adjusting the playback speed (e.g. on a Galaxy S3 Mini). The output video file is directly playable in video players and/or on devices that can only handle limited framerates (e.g. on a Galaxy S3 Mini).
Vegas features integration with 24p DV. It is also one of the few non-linear video editors that can convert other formats to 24p (or any other format) without any kind of a plug-in or third-party application support. It is the only non-linear video editor that allows multiple instances of the application to be opened simultaneously.
VSDC offers a range of features for video editing and post-production, including basic tools like video creation, slideshows, screen capture, video conversion, effects, and filters. Advanced features include motion tracking, comprehensive color correction with tools like LUT Editor and RGB Curves, and a mask tool for selective filter application.
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU.
Olive 0.1 was in development for a year before it was published. The original author said that the program itself was his first C++ and his first large-scale programming project. Due to being inexperienced the author says that a lot of programming and video handling mistakes were made. It is known to be unstable.