enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Pascal's simplex - Wikipedia

    en.wikipedia.org/wiki/Pascal's_simplex

    The first five layers of Pascal's 3-simplex (Pascal's pyramid). Each face (orange grid) is Pascal's 2-simplex (Pascal's triangle). Arrows show derivation of two example terms. In mathematics, Pascal's simplex is a generalisation of Pascal's triangle into arbitrary number of dimensions, based on the multinomial theorem.

  3. Pascal matrix - Wikipedia

    en.wikipedia.org/wiki/Pascal_matrix

    In matrix theory and combinatorics, a Pascal matrix is a matrix (possibly infinite) containing the binomial coefficients as its elements. It is thus an encoding of Pascal's triangle in matrix form. There are three natural ways to achieve this: as a lower-triangular matrix , an upper-triangular matrix , or a symmetric matrix .

  4. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  5. Pascal's pyramid - Wikipedia

    en.wikipedia.org/wiki/Pascal's_pyramid

    Pascal's pyramid's first five layers. Each face (orange grid) is Pascal's triangle. Arrows show derivation of two example terms. In mathematics, Pascal's pyramid is a three-dimensional arrangement of the trinomial numbers, which are the coefficients of the trinomial expansion and the trinomial distribution. [1]

  6. Dynamic time warping - Wikipedia

    en.wikipedia.org/wiki/Dynamic_time_warping

    This example illustrates the implementation of the dynamic time warping algorithm when the two sequences s and t are strings of discrete symbols. For two symbols x and y, d(x, y) is a distance between the symbols, e.g. d(x, y) = | |.

  7. Singmaster's conjecture - Wikipedia

    en.wikipedia.org/wiki/Singmaster's_conjecture

    Singmaster's conjecture is a conjecture in combinatorial number theory, named after the British mathematician David Singmaster who proposed it in 1971. It says that there is a finite upper bound on the multiplicities of entries in Pascal's triangle (other than the number 1, which appears infinitely many times).

  8. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    It can determine where to stop because, when y = x, it has reached 45°. The reason for using these angles is shown in the above picture: As x increases, it neither skips nor repeats any x value until reaching 45°. So during the while loop, x increments by 1 with each iteration, and y decrements by 1 on occasion, never exceeding 1 in one ...

  9. Liang–Barsky algorithm - Wikipedia

    en.wikipedia.org/wiki/Liang–Barsky_algorithm

    In computer graphics, the Liang–Barsky algorithm (named after You-Dong Liang and Brian A. Barsky) is a line clipping algorithm. The Liang–Barsky algorithm uses the parametric equation of a line and inequalities describing the range of the clipping window to determine the intersections between the line and the clip window.

  1. Related searches algoritma lingkaran pascal adalah dengan fungsi 3 1 x 80

    algoritma lingkaran pascal adalah dengan fungsi 3 1 x 80 pdf