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  2. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    The HDRR was tone mapped to SDR for broad compatibility with almost all displays. High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in high dynamic range (HDR).

  3. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    The Ultra HDR and ISO 21496-1 formats are encoded simultaneously in Android 15. [9] [12] AVIF is compatible with gain maps, but currently no encoder is available. [14] Apple EDR (Extreme Dynamic Range), used in macOS and iOS. [15] Apple refers to EDR as the combination of hardware and software that allows displaying SDR and HDR content on the ...

  4. Standard-dynamic-range video - Wikipedia

    en.wikipedia.org/wiki/Standard-dynamic-range_video

    SDR video with a conventional gamma curve and a bit depth of 8-bits per sample has a dynamic range of about 6 stops, assuming a luminance quantisation threshold of 5% is used. [10] A threshold of 5% is used in the paper (instead of the standard 2% threshold) to allow for the typical display being dimmer than ideal.

  5. Dolby Vision - Wikipedia

    en.wikipedia.org/wiki/Dolby_Vision

    Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.

  6. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    UHD Phase A is a set of guidelines from the Ultra HD Forum for the distribution of SDR and HDR content using Full HD 1080p and 4K UHD resolutions. It requires a color depth of 10 bits per sample, a color gamut of Rec. 709 or Rec. 2020, a frame rate of up to 60 fps, a display resolution of 1080p or 2160p and either standard dynamic range (SDR ...

  7. HDR10 - Wikipedia

    en.wikipedia.org/wiki/HDR10

    HDR10 Media Profile, more commonly known as HDR10, is an open high-dynamic-range video (HDR) standard announced on August 27, 2015, by the Consumer Electronics Association. [1] It is the most widespread HDR format. [2] HDR10 is not backward compatible with SDR. It includes HDR static metadata but not dynamic metadata.

  8. Luminance HDR - Wikipedia

    en.wikipedia.org/wiki/Luminance_HDR

    Prerequisite of HDR photography are several narrow-range digital images with different exposures. Luminance HDR combines these images and calculates a high-contrast image. In order to view this image on a regular computer monitor, Luminance HDR can convert it into a displayable LDR image format using a variety of methods, such as tone mappin

  9. Rec. 2020 - Wikipedia

    en.wikipedia.org/wiki/Rec._2020

    ITU-R Recommendation BT.2020, more commonly known by the abbreviations Rec. 2020 or BT.2020, defines various aspects of ultra-high-definition television (UHDTV) with standard dynamic range (SDR) and wide color gamut (WCG), including picture resolutions, frame rates with progressive scan, bit depths, color primaries, RGB and luma-chroma color representations, chroma subsamplings, and an opto ...

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