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Attributes are closely related to variables. A variable is a logical set of attributes. [1] Variables can "vary" – for example, be high or low. [1] How high, or how low, is determined by the value of the attribute (and in fact, an attribute could be just the word "low" or "high"). [1] (For example see: Binary option)
In logic and philosophy (especially metaphysics), a property is a characteristic of an object; for example, a red object is said to have the property of redness.The property may be considered a form of object in its own right, able to possess other properties.
Each attribute can be a class or an individual. The kind of object and the kind of attribute determine the kind of relation between them. A relation between an object and an attribute express a fact that is specific to the object to which it is related. For example, the Ford Explorer object has attributes such as: has as name Ford Explorer
Each quality sub-characteristic (e.g. adaptability) is further divided into attributes. An attribute is an entity which can be verified or measured in the software product. Attributes are not defined in the standard, as they vary between different software products.
In philosophy, a quality is an attribute or a property characteristic of an object. [1] In contemporary philosophy the idea of qualities, and especially how to distinguish certain kinds of qualities from one another, remains controversial.
In software architecture, these attributed are known as "architectural characteristic" or non-functional requirements. Note that it's software architects' responsibility to match these attributes with business requirements and user requirements. Note that synchronous communication between software architectural components, entangles them and ...
Categorization is a type of cognition involving conceptual differentiation between characteristics of conscious experience, such as objects, events, or ideas.It involves the abstraction and differentiation of aspects of experience by sorting and distinguishing between groupings, through classification or typification [1] [2] on the basis of traits, features, similarities or other criteria that ...
While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...