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  2. Ark: Survival Evolved - Wikipedia

    en.wikipedia.org/wiki/Ark:_Survival_Evolved

    Ark: Survival Evolved (stylized as ARK) is a 2017 action-adventure survival video game developed by Studio Wildcard. In the game, players must survive being stranded on one of several maps filled with roaming dinosaurs , fictional fantasy monsters, and other prehistoric animals, natural hazards, and potentially hostile human players.

  3. Ehwaz - Wikipedia

    en.wikipedia.org/wiki/Ehwaz

    Ehwaz is the reconstructed Proto-Germanic name of the Elder Futhark e rune ᛖ, meaning "horse" (cognate to Latin equus, Gaulish epos, Tocharian B yakwe, Sanskrit aśva, Avestan aspa and Old Irish ech). In the Anglo-Saxon futhorc, it is continued as ᛖ eh (properly eoh, but spelled without the diphthong to avoid confusion with ᛇ ēoh "yew").

  4. Armanen runes - Wikipedia

    en.wikipedia.org/wiki/Armanen_runes

    Armanen runes and their transcriptions. Armanen runes (or Armanen Futharkh) are 18 pseudo-runes, inspired by the historic Younger Futhark runes, invented by Austrian mysticist and Germanic revivalist Guido von List during a state of temporary blindness in 1902, and described in his Das Geheimnis der Runen ("The Secret of the Runes"), published as a periodical article in 1906, and as a ...

  5. Eihwaz - Wikipedia

    en.wikipedia.org/wiki/Eihwaz

    Eiwaz or Eihaz is the reconstructed Proto-Germanic name of the rune ᛇ, coming from a word for "yew".Two variants of the word are reconstructed for Proto-Germanic, *īhaz (*ē 2 haz, from Proto-Indo-European *eikos), continued in Old English as ēoh (also īh), and *īwaz (*ē 2 waz, from Proto-Indo-European *eiwos), continued in Old English as īw (whence English yew).

  6. Jēran - Wikipedia

    en.wikipedia.org/wiki/Jēran

    The Elder Futhark rune gives rise to the Anglo-Frisian ᛄ /j/, named gēr /jeːr/, and ᛡ /io/, named ior, and to the Younger Futhark ár rune ᛅ, which stands for /a/, as the /j/ phoneme disappears in late Proto-Norse. Note that ᛆ also can be a variation of dotted Isaz used for /e/; e.g. in Dalecarlian runes.

  7. Othala - Wikipedia

    en.wikipedia.org/wiki/Othala

    The othala rune is such a case: the o sound in the Anglo-Saxon system is now expressed by ōs ᚩ, a derivation of the old Ansuz rune; the othala rune is known in Old English as ēðel (with umlaut due to the form ōþila-) and is used to express an œ sound, but is attested only rarely in epigraphy (outside of simply appearing in a futhark row).

  8. Ansuz (rune) - Wikipedia

    en.wikipedia.org/wiki/Ansuz_(rune)

    Ansuz is the conventional name given to the a-rune of the Elder Futhark, ᚨ. The name is based on Proto-Germanic *ansuz, denoting a deity belonging to the principal pantheon in Germanic paganism. The shape of the rune is likely from Neo-Etruscan a (), like Latin A ultimately from Phoenician aleph.

  9. Ear (rune) - Wikipedia

    en.wikipedia.org/wiki/Ear_(rune)

    It is transliterated as ea, and the Anglo-Saxon rune poem glosses it as . ᛠ [ear] bẏþ egle eorla gehƿẏlcun, / ðonn[e] fæstlice flæsc onginneþ, / hraƿ colian, hrusan ceosan / blac to gebeddan; bleda gedreosaþ, / ƿẏnna geƿitaþ, ƿera gesƿicaþ.