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CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [ 2 ] [ 3 ] [ 4 ] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python , Blockly and CoffeeScript , as well as learning the fundamentals of computer science ...
A level with platforming and enemies. Dan The Man is a 2D platformer beat-'em up game, where the players have to complete sets of levels in worlds. The player must traverse worlds with themes such as a grassy village, the sewers, but primarily of a kingdom. The player is shown a world map [8] which lets them
This category lists video games published by Level-10. Pages in category "Level-10 games" The following 3 pages are in this category, out of 3 total.
A bonus stage (also known as a bonus level, bonus round, or special stage) is a special level within a video game designed to reward the player or players, and typically allows the player to collect extra points or power-ups. Bonus stage either have no enemies or hazards, or replace the normal penalties for being struck by enemies or hazards ...
The player has access to bonus levels after each level if enough stars are collected. Cosmo has a health meter with three units. Each time an enemy or hazard damages Cosmo, he loses one unit of health. If he takes further damage after losing all health units, or falls off a chasm, the player restarts the level. Cosmo has unlimited lives.
Players can "hold" one item for use later on, but they cannot discard items. Within the level there are fireflies that can restore Sofi's health if she is hit by enemies, and which unlock bonus levels if collected in great numbers. If Sofi falls into hazards such as thorns, the player has to restart the level.
In many games, particularly platform games, there is one prevalent object scattered throughout each level that serves as a container for power-ups. In series such as the Castlevania and Ninja Gaiden games this object is a candle or lantern, while in the Mario franchise, the oft-used container is the "question block".
If the player receives a Great grade on a level, a faster version of that level is unlocked. Levels have varying themes, including levels presented in 3/4 time and levels where the speed changes. Some segments will switch control over to other characters, such as Lyra who uses a crossbow, and Tyko who deals with high and low enemies, whilst ...