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  2. Collatz conjecture - Wikipedia

    en.wikipedia.org/wiki/Collatz_conjecture

    The values of c (or better 3 c) and d can be precalculated for all possible k-bit numbers b, where d(b, k) is the result of applying the f function k times to b, and c(b, k) is the number of odd numbers encountered on the way. [30]

  3. Cubic equation - Wikipedia

    en.wikipedia.org/wiki/Cubic_equation

    Here the function is and therefore the three real roots are 2, -1 and -4. In algebra, a cubic equation in one variable is an equation of the form in which a is not zero. The solutions of this equation are called roots of the cubic function defined by the left-hand side of the equation. If all of the coefficients a, b, c, and d of the cubic ...

  4. Cubic function - Wikipedia

    en.wikipedia.org/wiki/Cubic_function

    Cubic function. Graph of a cubic function with 3 real roots (where the curve crosses the horizontal axis—where y = 0). The case shown has two critical points. Here the function is f(x) = (x3 + 3x2 − 6x − 8)/4. In mathematics, a cubic function is a function of the form that is, a polynomial function of degree three.

  5. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. The quadratic formula, the symbolic solution of the quadratic equation ax2 + bx + c = 0. An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated ...

  6. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Genre. Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  7. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L – OLL – PLL), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ. This method was first developed in the early 1980s, combining ...

  8. Cube (algebra) - Wikipedia

    en.wikipedia.org/wiki/Cube_(algebra)

    Cube (algebra) y = x3 for values of 1 ≤ x ≤ 25. In arithmetic and algebra, the cube of a number n is its third power, that is, the result of multiplying three instances of n together. The cube of a number or any other mathematical expression is denoted by a superscript 3, for example 23 = 8 or (x + 1)3. The cube is also the number ...

  9. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The Rubik's Cube is a 3D combination puzzle invented in 1974 [ 2 ][ 3 ] by Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, [ 4 ] the puzzle was licensed by Rubik to be sold by Pentangle Puzzles in the UK in 1978, [ 5 ] and then by Ideal Toy Corp in 1980 [ 6 ] via businessman Tibor Laczi and Seven ...