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  2. USB human interface device class - Wikipedia

    en.wikipedia.org/wiki/USB_human_interface_device...

    USB HID mice can range from single-button simple devices to multi-button compound devices. Most modern operating systems ship with drivers for standard HID mouse designs (the most common modern mouse design has two dedicated buttons and a mouse wheel that doubles as the third button); mice with extended functionality require custom drivers from ...

  3. Microsoft Mouse and Keyboard Center - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Mouse_and...

    Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.

  4. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    IBM sold a mouse with a pointing stick in the location where a scroll wheel is common now. A pointing stick on a mid-1990s-era Toshiba laptop. The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking.

  5. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  6. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    The adaptive controller was designed for people with physical disabilities that would prevent them from using a gamepad or mouse and keyboard. An example would be PlayStation's access controller which allows for a large joystick, eight buttons on a circular pad, and four ports to plug in additional buttons or accessories. [17]

  7. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    DirectX further expanded the options through DirectInput with the "joystick mini-driver" with a number of new capabilities. Among these were support for up to six analog axes, a point-of-view hat, and up to 64 buttons. It also supported up to 16 such devices, which could be connected using any interface, not just the game port. [25]

  8. Pointing device - Wikipedia

    en.wikipedia.org/wiki/Pointing_device

    A computer mouse Touchpad and a pointing stick on an IBM notebook Trackpoint An elder 3D mouse 3D pointing device. A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer.

  9. Remote Touch - Wikipedia

    en.wikipedia.org/wiki/Remote_Touch

    The Remote Touch controller, which is similar to a computer mouse or joystick, allows the driver to operate an on-screen cursor on the vehicle's GPS navigation system screen. [1] Remote Touch utilizes haptic feedback, where the controller provides reaction force, and force feedback, where the on-screen cursor can move to nearby buttons ...