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  2. TCP tuning - Wikipedia

    en.wikipedia.org/wiki/TCP_tuning

    TCP tuning techniques adjust the network congestion avoidance parameters of Transmission Control Protocol (TCP) connections over high-bandwidth, high-latency networks. Well-tuned networks can perform up to 10 times faster in some cases. [1] However, blindly following instructions without understanding their real consequences can hurt ...

  3. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    The oldest anarchy server in Minecraft; there is no officially set list of rules, allowing the use of cheats and obscene language ingame. Its map is one of the longest-running server maps in the game. It has since updated to Minecraft version 1.20 after previously running on Minecraft version 1.12 for many years. [28] [29] [30] Autcraft: 2013

  4. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    A bloated buffer has an effect only when this buffer is actually used. In other words, oversized buffers have a damaging effect only when the link they buffer becomes a bottleneck. The size of the buffer serving a bottleneck can be measured using the ping utility provided by most operating systems. First, the other host should be pinged ...

  5. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    A solution recommended by Nagle, that prevents the algorithm sending premature packets, is by buffering up application writes then flushing the buffer: [1] The user-level solution is to avoid write–write–read sequences on sockets. Write–read–write–read is fine. Write–write–write is fine. But write–write–read is a killer.

  6. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    The term quad buffering is the use of double buffering for each of the left and right eye images in stereoscopic implementations, thus four buffers total (if triple buffering was used then there would be six buffers). The command to swap or copy the buffer typically applies to both pairs at once, so at no time does one eye see an older image ...

  7. Cut-through switching - Wikipedia

    en.wikipedia.org/wiki/Cut-through_switching

    Cut-through switching was one of the important features of IP networks using ATM networks since the edge routers of the ATM network were able to use cell switching through the core of the network with low latency at all points. With higher speed links, this has become less of a problem since packet latency has become much smaller.

  8. Translation lookaside buffer - Wikipedia

    en.wikipedia.org/wiki/Translation_lookaside_buffer

    A translation lookaside buffer (TLB) is a memory cache that stores the recent translations of virtual memory to physical memory. It is used to reduce the time taken to access a user memory location. [1] It can be called an address-translation cache. It is a part of the chip's memory-management unit (MMU).

  9. Buffer underrun - Wikipedia

    en.wikipedia.org/wiki/Buffer_underrun

    In computing, buffer underrun or buffer underflow is a state occurring when a buffer used for communicating between two devices or processes is fed with data at a lower speed than the data is being read from it. This requires the program reading from the buffer to pause its processing while the buffer refills.